This post is also available in: 日本語 (Japanese)

WARNING: This article contains major spoilers. Read at your own risk!

This article covers the route I personally took and the outcomes I was able to confirm. Branches resulting from other choices are still being tested.

[A Pilgrimage for Power: Bear Trouble] Overview

While exploring the mountains, Coen hears the sound of chimes.

Following the sound leads him to a Uriash ritual site at the summit, where a bear lies sleeping.

After fending off the attacking bear, Coen investigates both the traces left on the Uriash’s body and the ritual site itself.

It seems the Uriash was killed by the bear.

Examining the dead Uriash reveals that something had been carved into his arm. The glyph at the ritual site also bears a symbol very similar to the one Anca carved into Coen’s own arm.

From these clues, Coen gains a new insight into Witchcraft.

How to Start & Location

The quest begins when you climb the mountain about 150 m southwest of the Laslea Gate Shrine, or about 110 m northwest of the Briar Sloughs Watchtower Shrine.

Be careful if you head straight there from Laslea Gate immediately after finishing the Prologue. The bear waiting as the boss at the top is pretty tough at that point in the game.

Time Cost

Examining the final Uriash glyph consumes 2 Time Segments.

Rewards

Quest Completion Rewards

250 XP

Ravenous Flock Manual

Story-wise, the quest describes this as Coen “gaining an insight into Witchcraft.” Mechanically, the game seems to represent this by adding a Manual to your inventory as the reward.

Additional Rewards for Examining the Uriash’s Body

75 XP

Quickcast Amulet
(An amulet that reduces Witchcraft cooldowns.)

Walkthrough

  1. Follow the mountain path uphill.
  2. At the summit, you will find bear tracks.
  3. Defeat the bear farther ahead.
  4. (Optional) Examine the Uriash body lying along the small path beyond the clearing.
  5. Examine the giant Uriash glyph.
  6. Quest complete.

Walkthrough Tips

How to Climb Ledges

While climbing the mountain path, simply running into the smaller ledges will not make Coen climb them.

Use the Jump action each time. Coen will grab the edge of the ledge and pull himself up.

Does Anything Happen if You Examine the Hanging Bones?

As far as I could tell during my playthrough, examining them did not trigger any particular event or give me any items.

Just to be sure, I tried investigating them with Focus Mode, seeing whether Compel Soul or Astral Communion could be used on them, and even hitting them with my sword.

Nothing in particular seemed to change.

The Pun in the Quest Name

In Japanese, the subtitle of this quest is translated as 「困難を背負え」—roughly, “Bear the Burden of Hardship.”

It almost sounds as though the quest is challenging you to physically lift or shoulder the massive glyph waiting at the end.

The English quest name, however, is “Bear Trouble,” playing on both the bear causing all the trouble and the verb “bear,” meaning to endure or carry a burden.

You can almost feel the translator wrestling with the pun here, which makes the Japanese title rather charming in its own way.

Source for the English Quest Name

Blood of Dawnwalker A Pilgrimage for Power: Bear Trouble Walkthrough

So, What Exactly Is a Glyph?

Petroglyphs in General

When symbols, geometric shapes, or patterns are carved into the surface of a large rock, European archaeology generally refers to them as petroglyphs, or rock engravings.

A petroglyph is an image or symbol created by removing, carving, pecking, or otherwise working the surface of a rock.

The word itself comes from the Greek petra (“stone”) and glyphein (“to carve”).

Examples have been found throughout Europe dating from the Paleolithic and Neolithic periods through the Bronze Age, Iron Age, and even into historical periods.

The Blood of Dawnwalker, Glyph

Image quoted from De Belemniet: Rock engravings or petroglyphs (in Europe)

Glyphs in Romania

When I wrote about the inspiration behind the Uriashi, I mentioned a developer interview stating that the name “Uriashi” was based on the Romanian word for “giants.”

Which got me wondering:

“Then does Romania have a distinctive glyph culture of its own?”

So I looked into it.

And apparently, it does.

The Blood of Dawnwalker, Glyph

In Romania’s Buzău Mountains, a number of man-made carvings can apparently still be found on huge boulders, rock faces, and inside caves hidden in the forests. These include carved lines, images of weapons, crosses, and written characters.

Around Nucu–Bozioru alone, roughly 30 rock shelters and rock monuments are concentrated across an area spanning about 80 km.

One particularly interesting feature of Romania’s rock-carving tradition is that the same rock surfaces continued to receive new inscriptions over many generations.

On a single large rock, prehistoric carvings may coexist with fish symbols associated with early Christianity, Orthodox crosses, and Cyrillic inscriptions.

In that sense, these glyphs seem to have continued accumulating new marks over time, almost acting as storytellers connecting Romania’s ancient past with its medieval history.

Lore Sources

De Belemniet: Rock engravings or petroglyphs (in Europe)

Drumetii | CentruldeArtaAlunis

Vestigiile rupestre – Consiliul Județean Buzău

Uriash

Bear

Guides Based on Hands-On Play and Testing

At Kaburanai Games, I write guides based on information I personally verify while actually playing the game and taking notes along the way.

When needed, I repeat tests under different conditions, dig into why something is actually “strong” beyond what the raw stats suggest, and sometimes even use statistical analysis. (I do happen to have a Level 2 Statistics Certification, which is a pretty niche qualification…)

For another game, Dungeon Antiqua 2, I tested every class and skill, then used real-world sample data to examine things like the relationship between individual skills and activation rates, as well as whether a skill could statistically be said to have a genuine effect.

So if you’re ever wondering, “Just how far does this site go when researching its guides?”—well, here’s one example of the kind of stuff I do.

The Blood of Dawnwalker Guides