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Overview

A skill tree that is only active at night.

In addition to enhancing blood-drinking abilities and claw attacks, its biggest feature is the increased exploration capability provided by vampire-specific actions such as Shadowstep and Planeshift.

In Vampirism, your Corruption level increases depending on the types and number of creatures whose blood you have consumed. Raising Corruption unlocks higher-tier skills and additional upgrade ranks.

Most active abilities can be learned by drinking Vrakhiri blood.

Vampirism Skill Quick Reference

SkillTypePrerequisiteSkill Points Required for Max RankTime Cost Required for Max Rank
Vrakhiri MightPerkNone43
Lasting BloodPerkVrakhiri Might32
Endless FerocityPerkLasting Blood32
Nourishing BloodPerkNone33
Crimson FeastPerkNourishing Blood43
Wild BloodPerkNourishing Blood43
Hastened CorruptionPerkNourishing Blood43
Endless HungerPerkNone33
Closing WoundsPerkEndless Hunger32
Blood TheftPerkClosing Wounds53
Shadow DwellerPerkNone22
Dimension ReachPerkShadow Dweller43
Mandrake WardPerkNoneNoneNone
Razorsharp ClawsPerkNone54
Restless ClawsPerkRazorsharp Claws43
ClawpiercePerkRestless Claws43
Dancing ClawsPerkClawpierce32
Renounce DeathUltimate PerkCorruption Level 1542
Lethal CrescendoUltimate PerkCorruption Level 1542
Sanguine RenewalUltimate PerkCorruption Level 1542
Voracious BiteActive AbilityNone64
ShadowstormActive AbilityNone74
Piercing ShriekActive AbilityNone74
Blood SurgeActive AbilityNone74
MesmeriseActive AbilityNone74
Scarlet ShieldActive AbilityNone64
Death from AbovePassive AbilityNone74
Crimson RushPassive AbilityNone75
ShredPassive AbilityNone75
ShapeshiftPassive AbilityNone40

Skill Details

Perks

Vrakhiri Might

Increases the number of Vampiric Ability slots.

  1. Increases the number of slots to 2 — Corruption 4, 1 Skill Point, 1 Segment
  2. Increases the number of slots to 3 — Corruption 7, 1 Skill Point, 1 Segment
  3. Increases the number of slots to 4 — Corruption 11, 2 Skill Points, 1 Segment

Lasting Blood

Prerequisite: Vrakhiri Might

Reduces the Health cost of Vampiric Abilities.

  1. Health cost -20% — Corruption 5, 1 Skill Point, 1 Segment
  2. Health cost -40% — Corruption 10, 2 Skill Points, 1 Segment

Endless Ferocity

Prerequisite: Lasting Blood

Reduces the cooldowns of Vampiric Abilities.

  1. Cooldown -20% — Corruption 6, 1 Skill Point, 1 Segment
  2. Critical Hits reduce cooldowns by 4% — Corruption 12, 2 Skill Points, 1 Segment

Nourishing Blood

Increases the amount of Health restored by drinking blood.

  1. Health restored +10% — 1 Skill Point, 1 Segment
  2. Health restored +20% — Corruption 3, 1 Skill Point, 1 Segment
  3. Health restored +40% — Corruption 8, 2 Skill Points, 1 Segment

Crimson Feast

Prerequisite: Nourishing Blood

Grants a buff for 3 Segments after drinking human blood.

  1. Attack Damage +10% — Corruption 2, 1 Skill Point, 1 Segment
  2. Endurance +15% — Corruption 5, 1 Skill Point, 1 Segment
  3. Critical Hit Chance +10% — Corruption 10, 2 Skill Points, 1 Segment

Wild Blood

Prerequisite: Nourishing Blood

Grants a buff for 3 Segments after drinking animal blood.

  1. Passive Activation Charge recovery +15% — Corruption 2, 1 Skill Point, 1 Segment
  2. Passive Activation Charge recovery +30% — Corruption 5, 1 Skill Point, 1 Segment
  3. Start combat with 1 Activation Charge — Corruption 10, 2 Skill Points, 1 Segment

Hastened Corruption

Prerequisite: Nourishing Blood

Accelerates Corruption progression.

  1. Corruption filling speed +30% — Corruption 1, 1 Skill Point, 1 Segment
  2. Drinking blood at full Health causes Overfeed. While Overfed, you gain a temporary Health Segment and Corruption filling speed increases by 50% — Corruption 4, 1 Skill Point, 1 Segment
  3. Corruption filling speed +50%. Vampiric Health increases by 5% for each Corruption Level — Corruption 6, 2 Skill Points, 1 Segment

Endless Hunger

Increases the number of Health Segments available at night.

  1. Increases the maximum number of Health Segments to 3 — 1 Skill Point, 1 Segment
  2. Increases the maximum number of Health Segments to 4 — Corruption 5, 1 Skill Point, 1 Segment
  3. Increases the maximum number of Health Segments to 5 — Corruption 12, 1 Skill Point, 1 Segment

Closing Wounds

Prerequisite: Endless Hunger

Gradually regenerates Health within the current Vampiric Health Segment.

  1. Vampiric Health Segment regeneration +2% per second — Corruption 3, 1 Skill Point, 1 Segment
  2. Vampiric Health Segment regeneration +4% per second — Corruption 6, 2 Skill Points, 1 Segment

Blood Theft

Prerequisite: Closing Wounds

Attacks restore recently lost Vampiric Health.

  1. Unlocks Blood Theft — Corruption 4, 1 Skill Point, 1 Segment
  2. Extends the window in which recently lost Vampiric Health can be restored — Corruption 8, 2 Skill Points, 1 Segment
  3. Increases the effect of Blood Theft by 30% — Corruption 11, 2 Skill Points, 1 Segment

Shadow Dweller

Increases Shadowstep range.

  1. Increases Shadowstep range to 11 m — 1 Skill Point, 1 Segment
  2. Increases Shadowstep range to 14.5 m and reduces Shadowstep Stamina cost by 50% — Corruption 11, 1 Skill Point, 1 Segment

Dimension Reach

Prerequisite: Shadow Dweller

Reduces the Stamina cost of Planeshift.

  1. Stamina cost -45% — Corruption 2, 1 Skill Point, 1 Segment
  2. Stamina cost -70% — Corruption 6, 1 Skill Point, 1 Segment
  3. Stamina cost -100% — Corruption 13, 2 Skill Points, 1 Segment

Mandrake Ward

Learned by completing a quest.

Razorsharp Claws

Increases Claw Damage.

  1. Claw Damage +5% — 1 Skill Point, 1 Segment
  2. Claw Damage +12% — Corruption 4, 1 Skill Point, 1 Segment
  3. Claw Damage +20% — Corruption 9, 1 Skill Point, 1 Segment
  4. Activation Charge recovery from Claw Attacks +100% — Corruption 12, 2 Skill Points, 1 Segment

Restless Claws

Prerequisite: Razorsharp Claws

Reduces the Stamina cost of Claw Attacks.

  1. Stamina cost -15% — Corruption 1, 1 Skill Point, 1 Segment
  2. Stamina cost -30% — Corruption 4, 1 Skill Point, 1 Segment
  3. When an attack is blocked, restores 100% of the Stamina spent on that attack — Corruption 9, 2 Skill Points, 1 Segment

Clawpierce

Prerequisite: Restless Claws

Gives Claw Attacks a chance to deal Critical Hits.

  1. Claw Critical Hit Chance 10% — Corruption 2, 1 Skill Point, 1 Segment
  2. Claw Critical Hit Chance 20% — Corruption 7, 1 Skill Point, 1 Segment
  3. Claw Critical Damage +25% — Corruption 13, 2 Skill Points, 1 Segment

Dancing Claws

Prerequisite: Clawpierce

Each attack increases Claw Critical Hit Chance, up to a maximum bonus of +40%.

The buff resets when you take damage or land a Critical Hit.

  1. Claw Critical Hit Chance +4% per attack — Corruption 9, 1 Skill Point, 1 Segment
  2. Claw Critical Hit Chance +8% per attack — Corruption 14, 2 Skill Points, 1 Segment

Ultimate Perks

Upon reaching Corruption Level 15, you can choose one of the following three Ultimate Perks.

Renounce Death

Once per combat, instead of dying from lethal damage, gain Lifesteal on attacks and become immortal for 10 seconds.

4 Skill Points, 2 Segments

Lethal Crescendo

Claw Damage +20% after killing an enemy or depleting a Health Segment of a boss.

This effect can stack and resets at the end of combat.

Sanguine Renewal

Voracious Bite resets the cooldowns of all Active Abilities.

Active Abilities

Voracious Bite

Cooldown: 30 seconds

Cost: 1 Activation Charge

Drink an enemy’s blood to restore part of your Health.

This ability does not consume an Active Ability slot.

  1. Restores 60% of a Health Segment. Deals 109 damage to the enemy — learned by default
  2. Restores 80% of a Health Segment. Deals 132 damage to the enemy — Corruption 3, 1 Skill Point, 1 Segment
  3. Restores 100% of a Health Segment. Deals 156 damage to the enemy. Claw Damage +10% for 30 seconds — Corruption 8, 2 Skill Points, 1 Segment
  4. Restores 120% of a Health Segment. Deals 179 damage to the enemy. Claw Damage +25% for 60 seconds. No cooldown after killing an enemy — Corruption 14, 3 Skill Points, 2 Segments

Shadowstorm

Cooldown: 90 seconds

Cost: 2 Activation Charges, 15% Health

Slows the flow of time around you.

Unlocked by drinking Vrakhiri blood.

  1. Duration: 4 seconds — 1 Skill Point
  2. Duration: 5 seconds — Corruption 8, 1 Skill Point, 1 Segment
  3. Duration: 6 seconds, Attack Damage +20% — Corruption 11, 2 Skill Points, 1 Segment
  4. Duration: 7 seconds, Attack Damage +25% — Corruption 14, 3 Skill Points, 2 Segments

Piercing Shriek

Cooldown: 30 seconds

Cost: 1 Activation Charge, 20% Health

Stuns all enemies in front of you and reduces their Defence and Attack Damage. Blocking their attacks reflects damage back at them.

Unlocked by drinking Vrakhiri blood.

  1. Stuns for 2 seconds. Damage dealt to enemies +15%, damage received from enemies -15%. Blocks reflect 10% of damage, while Perfect Blocks reflect 40%. Debuffs last 25 seconds — 1 Skill Point
  2. Stuns for 3 seconds. Damage dealt to enemies +20%, damage received from enemies -20%. Blocks reflect 15% of damage, while Perfect Blocks reflect 60%. Debuffs last 35 seconds — Corruption 7, 1 Skill Point, 1 Segment
  3. Stuns for 4 seconds. Damage dealt to enemies +25%, damage received from enemies -25%. Blocks reflect 20% of damage, while Perfect Blocks reflect 80%. Debuffs last 45 seconds — Corruption 11, 2 Skill Points, 1 Segment
  4. Stuns for 5 seconds. Damage dealt to enemies +30%, damage received from enemies -30%. Blocks reflect 25% of damage, while Perfect Blocks reflect 100%. Effects on enemies last 100% longer. Debuffs last 60 seconds — Corruption 13, 3 Skill Points, 2 Segments

Blood Surge

Cooldown: 30 seconds

Cost: 3 Activation Charges, 25% Health

Causes an enemy to explode. Deals damage instead when used against bosses.

Unlocked by drinking Vrakhiri blood.

  1. After the explosion, deals 156 area damage within a 3 m radius. Deals 546 damage to bosses — 1 Skill Point
  2. After the explosion, deals 195 area damage within a 4 m radius. Deals 663 damage to bosses — Corruption 10, 1 Skill Point, 1 Segment
  3. After the explosion, deals 234 area damage within a 5 m radius. Deals 780 damage to bosses — Corruption 12, 2 Skill Points, 1 Segment
  4. After the explosion, deals 273 area damage within a 6 m radius. Deals 897 damage to bosses — Corruption 14, 3 Skill Points, 2 Segments

Mesmerise

Cooldown: 45 seconds

Cost: 2 Activation Charges, 30% Health

Mind-controls an enemy and forces them to fight on your side. Cannot be used on bosses.

Unlocked by drinking Vrakhiri blood.

  1. Duration: 25 seconds — 1 Skill Point
  2. Duration: 35 seconds. Target’s damage dealt +25% — Corruption 9, 1 Skill Point, 1 Segment
  3. Duration: 45 seconds. Target’s damage dealt +50% — Corruption 12, 2 Skill Points, 1 Segment
  4. Duration: 60 seconds. Target’s damage dealt +75%. Attacks performed by the affected enemy restore 20% of an Activation Charge — Corruption 14, 3 Skill Points, 2 Segments

Death from Above

Instantly kills an enemy below you. Deals damage instead when used against bosses.

Does not consume an Ability slot.

  1. Deals 507 damage to bosses and powerful enemies — Corruption 3, 1 Skill Point, 1 Segment
  2. Deals 585 damage to bosses and powerful enemies. Attack Damage +20% for 15 seconds — Corruption 7, 1 Skill Point, 1 Segment
  3. Deals 663 damage to bosses and powerful enemies. Attack Damage +40% for 15 seconds — Corruption 10, 2 Skill Points, 1 Segment
  4. Deals 741 damage to bosses and powerful enemies. Attack Damage +60% for 15 seconds. Restores 1 Activation Charge — Corruption 13, 2 Skill Points, 1 Segment

Passive Abilities

Scarlet Shield

Gives you a chance to regenerate Health after blocking.

Unlocked by drinking Vrakhiri blood.

  1. Restores 20% of a Health Segment after a Perfect Block. Also has a 20% chance to trigger after a Directional Block and a 10% chance after an Omnidirectional Block — 1 Skill Point
  2. Restores 25% of a Health Segment after a Perfect Block. Also has a 20% chance to trigger after a Directional Block and a 15% chance after an Omnidirectional Block — Corruption 6, 1 Skill Point, 1 Segment
  3. Restores 25% of a Health Segment after a Perfect Block. Also has a 20% chance to trigger after a Directional Block and a 20% chance after an Omnidirectional Block. Restores Health equal to 10% of the damage dealt by an attack following a Perfect Block — Corruption 10, 2 Skill Points, 1 Segment
  4. Restores 30% of a Health Segment after a Perfect Block. Also has a 30% chance to trigger after a Directional Block and a 25% chance after an Omnidirectional Block. Restores Health equal to 10% of the damage dealt by an attack following a Perfect Block. Blocks have a 25% chance to become Perfect Blocks — Corruption 13, 3 Skill Points, 2 Segments

Crimson Rush

The more Health you have, the more damage your Active Abilities deal.

  1. Up to +25% damage — Corruption 3, 1 Skill Point, 1 Segment
  2. Up to +30% damage — Corruption 7, 1 Skill Point, 1 Segment
  3. Up to +35% damage — Corruption 11, 2 Skill Points, 1 Segment
  4. Up to +40% damage — Corruption 14, 3 Skill Points, 2 Segments

Shred

Weapon and Claw Attacks have a chance to inflict Bleeding.

  1. Bleed Chance 20% — Corruption 1, 1 Skill Point, 1 Segment
  2. Bleed Chance 25%, Bleed Damage +25% — Corruption 5, 1 Skill Point, 1 Segment
  3. Bleed Chance 30%, Bleed Damage +50% — Corruption 9, 2 Skill Points, 1 Segment
  4. Bleed Chance 35%, Bleed Damage +100%. Reapplying Bleeding deals 78 damage — Corruption 13, 3 Skill Points, 2 Segments

Shapeshift

Shapeshift into a wolf and gain Haste while exploring.

  1. Gain Haste — Corruption 1, 1 Skill Point
  2. Stamina consumption while Hasted -50% — 1 Skill Point
  3. Stamina consumption while Hasted -50%. Haste speed +20% — 1 Skill Point
  4. Haste no longer consumes Stamina. Haste speed +20% — 1 Skill Point

How to Increase Corruption

You can increase Corruption by drinking blood from animals found in forests and livestock sheds, as well as from humans, including enemies. Human blood progresses Corruption more than animal blood.

Drinking blood from enemies is also a useful way to deal damage before combat properly begins, making it a surprisingly effective source of damage.

You can also increase your Corruption level during combat by using the Active Ability Voracious Bite.

How to Increase Corruption Efficiently

The Vampirism perk Hastened Corruption boosts the amount of Corruption gained from drinking blood.

Simply invest one point in its prerequisite, Nourishing Blood, and then take the first rank of Hastened Corruption. From that point onward, your Corruption filling speed increases by 30%.

The earlier you take this skill, the more you benefit from it throughout the game, so it is worth remembering.

Blood Sources That Unlock Abilities and Where to Find Them

More to come once I’ve progressed further.

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