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How much of the rewards and loot from clearing a soldier camp in The Blood of Dawnwalker is fixed, and how much is random?

I was curious, so I tested it. Here are the results.

Conclusion

  1. Rewards and drops from clearing the camp can be divided into three types of slots: “fixed slots,” “variable slots,” and “additional slots.”
  2. “Fixed slots” have no randomness and always contain the same placed items or drops. These include denarii (with the amount also fixed), junk, Recipes, Manuals, consumables, documents, and quest items. Some crafting materials also fall into this category.
  3. “Variable slots” contain equipment and crafting materials.
  4. “Additional slots” are added at a low probability (4% in this test). In this test, only Manuals appeared in these slots.
  5. If you save before fighting the soldiers at the camp, you can reroll the rewards.

Testing Method

I used a save file from immediately after defeating Ambrus and repeated the following procedure.

  1. Save at the Stuga Marshes Shrine in St. Tyna’s Grove.
  2. Load the save from Step 1 and use it as the starting point.
  3. Head to the soldier camp immediately south of the shrine, eliminate the enemies, and check their drops and the contents of the chest.
  4. After recording the results, return to Step 2.

Number of Trials

I repeated the above process 50 times.

On two occasions, one of the defeated Brencis’s soldiers became stuck inside the campfire, making it impossible to collect their drops.

For those two attempts, I stopped the test, discarded the notes, and did not include them in the 50-trial count.

In other words, all 50 trials listed below are runs in which I was able to collect every drop.

Characteristics of the Test Location and Sample Labels

This soldier camp contains one Uriashi soldier, two human soldiers serving Brencis, four interactable containers, and one chest.

For convenience, I refer to them in this test as “Uriashi,” “Soldier A,” “Soldier B,” “Container A,” “Container B,” “Container C,” “Container D,” and “Chest.”

Test Results

First, I will list the “fixed slots,” followed by the “variable slots” and “additional slots,” broken down by trial and loot source.

Fixed Slots

The following items were obtained in every single one of the 50 trials.

UriashiSoldier ASoldier BContainer AContainer BContainer CContainer DChest
Baked Bone Marrow ×1Aconite ×1
7 denarii
Canteen of Water ×1
20 denarii
Recipe for Minor Balm of Fortitude
Wild Boar Hide ×1
Nails×1Parasol Mushroom ×1
Letter of RefusalBoar Meat ×1
Canteen of Elderflower Juice ×1Torch ×1
Broken Hammer ×1Bilberry ×1Mouldy Bread ×1Comfrey ×1Crossroads Inn Shrine’s Heart
Brencis’s Orders – Old Shrines Must Be Destroyed
Recipe for Fortitude Paste
Walking Fortress Manual
Fruit Juice ×1

None of these items changed even once across all 50 trials.

By item category, the fixed items consisted of:

  • Denarii (the amount was also completely fixed across every trial)
  • Junk
  • Recipes
  • Manuals
  • Consumables
  • Documents
  • Quest items
  • Crafting materials (some)

For crafting materials, I also confirmed that some materials other than those listed above appeared in variable slots.

As for Containers A–D, I confirmed that all of their contents belonged to fixed slots.

Variable Slots

Items that appear to belong to “variable slots” have the following characteristics:

  • This category contains equipment and crafting materials whose appearance rates are weighted by rarity.
  • In general, lower-rarity items appear more frequently, while higher-rarity items appear less frequently.
  • The number of “variable slots” itself remained the same in every trial.
  • Each individual variable slot appears to draw an item from its own weighted list.
  • These weighted lists group together items with similar characteristics, such as “trousers and boots” for Soldier A, “trousers and bracers” for Soldier B, “rings and amulets” for the Uriashi and Chest, and “crafting materials” for the Chest.
  • As shown by the armour that appeared from the Chest in Trial 24, items of a different type also appear to be included at an extremely low weight.

The following table shows the items I actually obtained. Containers A–D are omitted because all of their contents belonged to fixed slots.

TrialUriashiSoldier ASoldier BChest
1Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
2Corruption Ward (Amulet, Superior)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Green-Gilled Mushroom (Ingredient, Superior)
3Ring of Frugality (Ring, Master)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Swordsman’s Amulet (Master)Weak Spirits (Ingredient, Master) ×2
4Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
5Corruption Ward (Amulet, Superior)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
6Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Sturdy Leather Bracers (Bracers, Master)Ring of Quick Strikes (Ring, Legendary)Weak Spirits (Ingredient, Master) ×2
7Corruption Ward (Amulet, Superior)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
8Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
9Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Sturdy Leather Bracers (Bracers, Master)Ring of Quick Strikes (Ring, Legendary)Weak Spirits (Ingredient, Master) ×2
10Corruption Ward (Amulet, Superior)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
11Corruption Ward (Amulet, Superior)Yellow-Shin Trousers (Trousers, Epic)Blood-Knee Trousers (Trousers, Master)Ring of Quick Strikes (Ring, Legendary)Weak Spirits (Ingredient, Master) ×2
12Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
13Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
14Ring of Frugality (Ring, Master)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Swordsman’s Amulet (Master)Weak Spirits (Ingredient, Master) ×2
15Corruption Ward (Amulet, Superior)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
16Corruption Ward (Amulet, Superior)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
17Ring of Frugality (Ring, Master)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Swordsman’s Amulet (Master)Weak Spirits (Ingredient, Master) ×2
18Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
19Corruption Ward (Amulet, Superior)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
20Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Sturdy Leather Bracers (Bracers, Master)Ring of Quick Strikes (Ring, Legendary)Weak Spirits (Ingredient, Master) ×2
21Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
22Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
23Corruption Ward (Amulet, Superior)Black-Shin Trousers (Trousers, Master)Blood-Knee Trousers (Trousers, Master)Ring of Quick Strikes (Ring, Legendary)Weak Spirits (Ingredient, Master) ×2
24Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Azure Puresteel Plate (Chestpiece, Epic)Weak Spirits (Ingredient, Master) ×2
25Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
26Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
27Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
28Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
29Ring of Frugality (Ring, Master)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Swordsman’s Amulet (Master)Weak Spirits (Ingredient, Master) ×2
30Corruption Ward (Amulet, Superior)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
31Corruption Ward (Amulet, Superior)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
32Ring of Frugality (Ring, Master)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Swordsman’s Amulet (Master)Weak Spirits (Ingredient, Master) ×2
33Corruption Ward (Amulet, Superior)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
34Corruption Ward (Amulet, Superior)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
35Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Sturdy Leather Bracers (Bracers, Master)Ring of Quick Strikes (Ring, Legendary)Weak Spirits (Ingredient, Master) ×2
36Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
37The Bulwark (Ring, Epic)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Swordsman’s Amulet (Master)Weak Spirits (Ingredient, Master) ×2
38Corruption Ward (Amulet, Superior)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
39Corruption Ward (Amulet, Superior)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
40Ring of Frugality (Ring, Master)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Swordsman’s Amulet (Master)Weak Spirits (Ingredient, Master) ×2
41Corruption Ward (Amulet, Superior)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
42Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
43Corruption Ward (Amulet, Superior)Hunter’s Trousers (Trousers, Master)Chain Leggings (Trousers, Superior)Ring of Quick Strikes (Ring, Legendary)Weak Spirits (Ingredient, Master) ×2
44Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
45Corruption Ward (Amulet, Superior)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
46Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
47Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
48Ring of Frugality (Ring, Master)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Swordsman’s Amulet (Master)Weak Spirits (Ingredient, Master) ×2
49Corruption Ward (Amulet, Superior)Simple Leather Shoes (Boots, Common)Quilted Red Leggings (Trousers, Superior)Daylight Amulet (Amulet, Superior)Weak Spirits (Ingredient, Master) ×2
50The Bulwark (Ring, Epic)Courier’s Cured Shoes (Boots, Superior)Chain Leggings (Trousers, Superior)Swordsman’s Amulet (Master)Weak Spirits (Ingredient, Master) ×2

Additional Slots

An “additional slot” is applied at a low probability on top of the fixed and variable slots, adding an extra item to the loot.

I did not observe any case where an item from an existing slot disappeared when an additional slot was applied.

During this test, I observed the following two additional-slot drops:

Frequency Distribution of Variable Slots

As shown in the tables below, the results appear to be quite strongly weighted by rarity.

SourceItemFrequencyPercentage
UriashiCorruption Ward (Superior)4182%
Ring of Frugality (Master)714%
The Bulwark (Epic)24%
Soldier ASimple Leather Shoes (Common)2754%
Courier’s Cured Shoes (Superior)2040%
Hunter’s Trousers (Master)12%
Black-Shin Trousers (Master)12%
Yellow-Shin Trousers (Epic)12%
Soldier BQuilted Red Leggings (Superior)2346%
Chain Leggings (Superior)2142%
Sturdy Leather Bracers (Master)48%
Blood-Knee Trousers (Master)24%
Chest ContentsFrequencyPercentage
Daylight Amulet (Superior) + Weak Spirits ×23264%
Swordsman’s Amulet (Master) + Weak Spirits ×2918%
Ring of Quick Strikes (Legendary) + Weak Spirits ×2714%
Daylight Amulet (Superior) + Green-Gilled Mushroom12%
Azure Puresteel Plate (Epic) + Weak Spirits ×212%

Inferences

Why Reports of Manual and Recipe Drops Need Follow-Up Testing

When the community reports finding a Manual or Recipe, there is no issue if it comes from a reward or drop in a “fixed slot.”

However, if it came from a “variable slot” or “additional slot,” other players may have a much lower chance of reproducing the same result.

Because these two item types can have a major impact on progression and their acquisition opportunities are limited, actively conducting follow-up tests on such reports may be worthwhile.

Impact on Crafting and Healing-Item Supply

Because there appear to be relatively few random-draw slots such as “variable slots” and “additional slots,” the Canteen of Water required to craft Minor Mending Ointment is likely to be harder to obtain consistently than materials that can be gathered directly in the field.

I have personally felt chronically short of Canteens of Water, so this result is consistent with my own experience.

Untested Questions

  • Besides level, do other explanatory variables such as day/night and the current Time Segment affect the contents of drops and rewards?
  • Does changing the order in which soldier camps are cleared alter their loot?
  • Can the “fixed slot,” “variable slot,” and “additional slot” model also be applied to rewards and drops from Ancient Circles, monster nests, and checkpoints?

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